giovedì 21 novembre 2024 15:52 Mobile Tag_Search Network_Search Site_Map Feed_RSS 3dfxzone amdzone atizone nvidiazone unixzone forumzone enboard.3dfxzone
     
HWSetup.it
proudly powered by 3dfxzone.it
 
 
Home   |   News   |   Headlines   |   Articoli   |   Componenti   |   Schede Video   |   Applicazioni   |   Benchmark   |   Community   |   Redazione   |   Ricerca
Sei in: Home  Componenti  Informazioni e Release Notes del file AMD Radeon Software Adrenalin 2020 Edition 20.3.1
Informazioni e Release Notes del file AMD Radeon Software Adrenalin 2020 Edition 20.3.1
Data di pubblicazione: 21 marzo 2020
Condividi su Facebook Condividi su Twitter Condividi su WhatsApp Condividi su reddit
Di seguito sono consultabili le note di rilascio - in gergo "release notes" - relative al file AMD Radeon Software Adrenalin 2020 Edition 20.3.1, nel caso in cui gli sviluppatori abbiano reso disponibile tale documentazione in occasione della pubblicazione del software. Tuttavia, se hai bisogno di maggiori informazioni su AMD Radeon Software Adrenalin 2020 Edition 20.3.1, o se le note di rilascio non sono (ancora) disponibili, è comunque possibile procedere con la lettura della descrizione del file.


Radeon Software Adrenalin 2020 Edition 20.3.1 Highlights

Support For
  • DOOM Eternal
    • Achieve up to 5% better performance playing Doom Eternal (Ultra Nightmare settings) at 1920x1080p on the Radeon RX 5700XT with Radeon Software Adrenalin 2020 Edition 20.3.1, versus Radeon Software Adrenalin 2020 Edition 20.2.2. RS-333
  • Half-Life: Alyx
  • Ghost Recon Breakpoint
    • Vulkan API
Added Vulkan Support
  • VK_EXT_post_depth_coverage
    • This extension indicates support for shader modules that use the SPV_KHR_post_depth_coverage extension. Fragment shaders using the SPV extension can control whether the SampleMask built-in input variable reflects the coverage after the depth and stencil tests are applied. This extension is only supported on AMD RDNA hardware.
  • VK_KHR_shader_non_semantic_info
    • This extension indicates support for shader modules that use the SPV_KHR_non_semantic_info extension. Shader modules using the SPV extension can include non-semantic instructions that can be safely removed from the module.
  • VK_EXT_texel_buffer_alignment
    • This extension provides a mechanism to query alignment requirements for uniform and storage texel buffers that cannot be well communicated via minTexelBufferOffsetAlignment.
  • VK_EXT_pipeline_creation_cache_control
    • This extension provides flags that can be used by an application to inquire about potential high cost that could be incurred during pipeline creation. The information can be obtained prior to carrying out the create operation, which would allow the application to adjust its behavior accordingly.
Fixed Issues
  • Frame skipping or choppy audio may be experienced in videos captured using Radeon ReLive.
  • Some games may experience stutter while using Instant Replay or third-party applications that stream or perform screen capture.
  • Hotkeys may fail to apply to scenes in ReLive scene editor when the scene has a custom name.
  • Webcam elements may fail to appear on screen when a custom location is set during ReLive recording.
  • AMD A-Series/E-Series APU Processors will reflect older Radeon Software Adrenalin 2019 Edition Settings user interface.
  • Zero RPM toggle may fail to reset or appear when disabling advanced fan tuning options in Performance Tuning.
  • Radeon Software may automatically close when a live stream is started or stopped.
  • Desktop cursor may intermittently remain visible after toggling Radeon Software’s overlay in some games.
  • Red Dead Redemption 2 may experience a blank screen when launched using the Vulkan API.
  • Radeon Software may experience an application crash, or a system TDR may occur, when VRAM reaches 8GB or more with HBCC enabled on Radeon RX Vega series graphics products.
  • DOOM may experience an intermittent system hang or application crash during gameplay.
  • Space Engineers may experience an application or hang during gameplay when Grass Density is turned on.
  • A system hang or black screen may occur when exiting SteamVR with multi display system configurations.
  • Monster Hunter World: Iceborne may have lower than expected performance in some areas of the game on Radeon RX 5700 series graphics products.
  • Video playback may exhibit corruption on Interlaced content in Movies and TV on Ryzen 3000 with Radeon Graphics Processors.
  • PassMark may experience an application hang on some Ryzen with Radeon Graphics Processors.
  • On Radeon RX Vega and older discrete GPUs and on APUs, enabling integer display scaling could result in a reduction of frame rate.
  • Integer display scaling may not show up as available in Radeon Software on some GCN-based GPUs.
  • The default hotkeys for recording and taking a screenshot with Radon ReLive have been updated. Recording is now 'Ctrl + Shift + E' by default and Screenshot is now 'Ctrl + Shift + I' by default.
Known Issues
  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
  • Performance Metrics Overlay and Radeon WattMan incorrectly report higher than expected idle clock speeds on Radeon RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
  • Radeon Software may open with an inconsistent window size or may not keep its previously set size when opened.
  • Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
  • Some games may exhibit stutter intermittently during gameplay on Radeon RX 5000 series graphics products.
  • Desktop or In-game corruption may occur intermittently when HDR is enabled.
  • Radeon RX Vega series graphics products may experience a system crash or TDR when playing games with Instant Replay enabled. A workaround for users experiencing these issues is to disable Instant Replay.
  • A system crash or hang may be experienced when using Edge browser to play Netflix content.
  • Some users may still experience black screen or system hang issues during extended periods of gameplay. AMD will continue to monitor and investigate reports of these issues closely.
  • Direct ML Media Filters are currently unavailable in Radeon Software Media gallery for video or image content.
 TAG: amd  |  doom eternal  |  ghost recon breakpoint  |  half-life  |  radeon  |  softwareIndice Tag  
  Driver Successivo   Driver precedente
 AMD Chipset Drivers 2.03.12.0657   Samsung NVMe Driver 3.3 
  Altri driver che ti potrebbero interessare Indice Driver  
 NVIDIA Linux X64 (AMD64/EM64T) Display Driver 550.135 
 Intel Arc & Iris Xe Graphics Driver 32.0.101.6297 
 AMD Radeon Software Adrenalin Edition 24.20.19.05 
 Intel Arc & Iris Xe Graphics Driver 32.0.101.6129 
 NVIDIA Linux X64 (AMD64/EM64T) Display Driver 550.127.05 
 AMD Ryzen Chipset Driver 6.10.17.152 
 AMD Radeon Software Adrenalin Edition 24.10.1 
 AMD Radeon Software Adrenalin Edition 24.9.1 
 Intel Arc & Iris Xe Graphics Driver 32.0.101.6079 
 Intel Arc & Iris Xe Graphics Driver 32.0.101.6078 WHQL 
      Contatti

      Pubblicità

      Media Kit
      Community HWSetup.it

      Condividi sui social

      Condividi via email
      Feed RSS

      Note legali

      Privacy
      Sitemap

      Translator

      Links
      Siti Partner:

      3dfxzone.it      amdzone.it      atizone.it

      forumzone.it      nvidiazone.it      unixzone.it
Le pagine di HWSetup.it sono generate da un'applicazione proprietaria di cui è vietata la riproduzione parziale o totale (layout e/o logica). I marchi e le sigle in esso citate sono di proprietà degli aventi diritto.