Di seguito sono consultabili le note di rilascio - in gergo "release notes" - relative al file AMD Radeon Software Adrenalin 22.10.1, nel caso in cui gli sviluppatori abbiano reso disponibile tale documentazione in occasione della pubblicazione del software. Tuttavia, se hai bisogno di maggiori informazioni su AMD Radeon Software Adrenalin 22.10.1, o se le note di rilascio non sono (ancora) disponibili, è comunque possibile procedere con la lettura della descrizione del file. |
Highlights
Fixed Issues
- GPU for image processing option may not be available using Adobe Lightroom on Radeon RX 6000 series GPUs.
- App crash may be experienced in Street Fighter 6 Beta.
Known Issues
- Radeon Super Resolution may fail to trigger after changing resolution or HDR settings on games such as Nioh 2.
- Oculus dashboard menu and rendered controllers may appear bouncing/wobbly on Oculus Quest 2 with some AMD Graphics Products such as the Radeon RX 6800 XT Graphics.
- GPU utilization may be stuck at 100% in Radeon performance metrics after closing games on some AMD Graphics Products such as Radeon 570.
- While previewing the timeline in VEGAS Pro, some colors may appear inverted.
- Chromium-based browsers may experience video stuttering on extended monitors with mixed refresh rates using Radeon RX 6000 series GPUs.
- Users may encounter dropped frames during video playback using hardware acceleration on Radeon RX 6000 series GPUs. [Resolution targeted for 22.10.2]
- Display may briefly show corruption when switching between video and game windows on some AMD Graphics Products such as the Radeon RX 6700 XT. [Resolution targeted for 22.10.2]
- When Vertical Refresh Sync is set globally to Always Off, system stuttering or driver timeout may occur during video playback using Radeon RX 6000 series GPUs. [Resolution targeted for 22.10.2]
- Driver timeout may occur using HEVC hardware encoding on Radeon RX 6000 series GPUs. [Resolution targeted for 22.10.2]
Important Notes
- AMD Software Capture and Stream features and Overlay support for Clone mode and Eyefinity display configurations will be introduced at a later date.
- OpenGL applications that are 10-bit aware are no longer supported with HDR display capabilities. Enabling 10-Bit Pixel Format in advanced graphics settings is only recommended for use of 10-bit aware OpenGL applications and not required for enabling 10-Bit Color Display Capabilities.
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