Di seguito sono consultabili le note di rilascio - in gergo "release notes" - relative al file AMD Radeon Software Adrenalin Edition 24.9.1, nel caso in cui gli sviluppatori abbiano reso disponibile tale documentazione in occasione della pubblicazione del software. Tuttavia, se hai bisogno di maggiori informazioni su AMD Radeon Software Adrenalin Edition 24.9.1, o se le note di rilascio non sono (ancora) disponibili, è comunque possibile procedere con la lettura della descrizione del file. |
New Game Support
- Frostpunk 2
- God of War Ragnarök
- Warhammer 40,000: Space Marine 2
- The Sims 4 DirectX 11 Update
AMD Fluid Motion Frames (AFMF) 2
- A major advancement in frame generation technology for AMD HYPR-RX.
- Lower Latency and Higher Performance
- AFMF 2 enhances fast-paced gaming by significantly reducing frame generation latency and improving performance scaling through new modes.
- Fast Motion Optimization
- Enjoy smoother gameplay and higher FPS with improved frame generation consistency during fast motion.
- Improved Borderless-Fullscreen Support
- Expanded display mode support for RDNA 3 series graphics products ensures compatibility with virtually all borderless fullscreen games.
- Expanded API Support
- AFMF 2 can now be enabled for any OpenGLNEW, VulkanNEW, DirectX 11, and DirectX 12 titles.
- Radeon Chill Interoperability
- AFMF 2 now supports Radeon Chill, providing a low-latency FPS capping option.
- Optimized AMD Ryzen AI 300 Series Support
- AFMF 2 is optimized for an extensive list of AMD products, including AMD Ryzen AI 300 series processors. Learn more HERE.
Radeon Anti-Lag 2
- Vulkan Support for Counter-Strike 2
- Added support for Vulkan API, offering additional responsive gaming options.
Geometric Downscaling for Video
- Improved image quality by reducing artifacts during downscaled video playback.
- Geometric Downscaling is supported on AMD Radeon 800M integrated graphics, as well as AMD Radeon RX 7000 series desktop and mobile discrete graphics cards.
Expanded AMD Radeon Boost Support
Expanded HYPR-Tune Support
- HYPR-Tune support allows HYPR-RX to enable in-game technologies like AMD FidelityFX Super Resolution and AMD Radeon Anti-Lag 2.
- Support has been added to automatically configure AMD FidelityFX Super Resolution 3 with frame generation in:
- Black Myth: Wukong
- Creatures of Ava
- Frostpunk 2
- God of War Ragnarök
- Support has been added to automatically configure AMD Radeon Anti-Lag 2 in:
- Ghost of Tsushima DIRECTOR'S CUT
Expanded Vulkan Extensions Support
- VK_AMD_anti_lag
- VK_KHR_maintenance7
- VK_KHR_pipeline_binary
- VK_EXT_shader_object
Mesh Nodes in Work Graphs
- Microsoft DirectX 12 Work Graphs with Mesh Nodes support for AMD Radeon RX 7000 Series graphics cards.
Fixed Issues and Improvements
- Intermittent driver timeout or application crash while playing Warhammer 40,000: Space Marine 2.
- Intermittent driver timeout or application crash during certain cutscenes while playing FINAL FANTASY XVI on some AMD Graphics Products, such as the Radeon RX 6600 XT.
- Overly dark shadows or desaturated colors may be observed while playing Black Myth: Wukong when Global Illumination is to Medium or higher.
- Intermittent in-game corruption may be observed while playing Ghost of Tsushima DIRECTOR'S CUT with AMD Software: Adrenalin Edition Record & Streaming and HDR enabled.
- AFMF may become inactive after enabling certain on-screen overlays.
- AMD Software: Adrenalin Edition may unexpectedly initiate upon system wake from sleep mode.
- Audio and video may intermittently become out of sync while recording using the AV1 codec in AMD Software: Adrenalin Edition.
Known Issues
- Intermittent performance when entering certain areas while playing DayZ. [Resolution targeted for 24.10.1]
- Intermittent driver timeout or crash may be observed while playing Warhammer 40,000: Space Marine 2 on some AMD Graphics Products, such as the AMD Ryzen AI 9 HX 370.
Users experiencing this issue can enable Variable Graphics Memory in AMD Software: Adrenalin Edition as a temporary measure (AMD Software: Adrenalin Edition -> Performance -> Tuning -> Variable Graphics Memory).
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