Di seguito sono consultabili le note di rilascio - in gergo "release notes" - relative al file PhysX System Software 6.09.28, nel caso in cui gli sviluppatori abbiano reso disponibile tale documentazione in occasione della pubblicazione del software. Tuttavia, se hai bisogno di maggiori informazioni su PhysX System Software 6.09.28, o se le note di rilascio non sono (ancora) disponibili, è comunque possibile procedere con la lettura della descrizione del file. |
Changes In 6.09.28 :
- Improved driver support: Microsoft Windows Vista 64-bit now supported
- New driver naming convention, detailed in full release notes
- Supports games & applications built on AGEIA PhysX SDK 2.6 (see SDK enhancements below)
SDK 2.6 enhancements
- Hardware/Software Cloth
- New deformable objects with impact shape re-tension leveraging cloth based metal - a combination of deformable cloth and non-deformable rigid body, useful for sheet metal and other deformable objects.
- New cloth self collision technology, allowing much more realistic cloth interaction and movement.
Hardware/Software Rigid Bodies
- New joint projection mode
- A new stack overflow protection scheme
Hardware Fluids
- Fluid collision improvements
- New static and dynamic cooking methods
- Improved particle sub-system
- New runtime switches for controlling simulation fidelity
- Fluids emitters are now attached to shapes not actors
Hardware Scene Manager (HSM)
- The HSM now uses Compartments, allowing the utilization of multiple PhysX cards in future versions.
- The interface of the HSM has been completely revised.
Performance
- The performance improvement of scenes with some types of extensive activity.
- Fluid collision performance improved, especially for dynamic convex shapes.
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