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11.03.2010 - Intel mostra le performance della cpu Core i7-980X Extreme Edition | ||
Con il comunicato stampa di seguito allegato, Intel ha reso noto di aver mostrato in anteprima alla Game Developers Conference (GDC) di San Francisco (9-13 marzo 2010) il processore Core i7-980X Extreme Edition aka "Gulftown", il primo chip per desktop prodotto a 32nm e basato su una architettura a sei core che, forte del supporto della tecnologia HyperThreading di seconda generazione, può elaborare fino a 12 thread per colpo di clock.
GAME DEVELOPERS CONFERENCE, San Francisco, March 10, 2010 – Intel Corporation today previewed platforms featuring the latest Intel Core i7 Extreme Edition processor and announced the latest release of Intel Graphics Performance Analyzers (Intel GPA) that will aid developers in optimizing game performance. In addition, Intel introduced a number of initiatives designed to spur innovation in the PC game developer community, and in support of the company's Visual Adrenaline and Intel Atom Developer programs. Intel Core i7 980X Processor Extreme Edition Preview Intel GPA v3.0 With Intel GPA v3.0, developers can ensure their titles run on the full spectrum of Intel Core processors (e.g., Intel Core i3, Intel CoreTM i5 with Intel HD Graphics, Intel CoreTM i7, and Intel Core i7 Extreme Edition) and chipsets with a new platform-focused toolset. The platform view for task-based multi-core optimizations and a simplified automated game launch workflow help developers save valuable time. The updated toolkit now includes support for DirectX 10.1 and 64-bit game executables. Attendees can see and experience games enhanced using Intel GPA and running on Intel HD Graphics, including such titles as Atari* Star Trek Online, Electronic Arts* Tiger Woods Golf, and more in the Intel booth (South Hall, Booth 1212) at GDC. Developers can download the new Intel GPA suite of software tools at www.intel.com/software/gpa. Game Developer Contests and Initiatives All game entries will be judged in one of three categories: "Best Game for a Desktop," "Best Game for a Laptop," and "Best Game for a Netbook." Finalists are also eligible to win prizes for "Best Sound Design," "Best Art Design," "Best Character Design" and "Best Graphics Performance." Participants will have access to development kits and software tools to help them along the way. Judges for this year's contest include industry notables Rick Raymo, Vic Davis, American McGee and Ralph Koster. Entries for the contest will be accepted through June 15, and developers can enter to win at www.intel.com/software/levelup2010. Intel Atom Developer Challenge Winners, Next Round Announced The first Intel Atom Developer Challenge has come to a close, and the grand prize winners have been named. Music app GURU won "Most Innovative App" and puzzle game SMILES took "Most Elegant Application Design." Application developers Angus Hewlett and Michael Kasprzak each were awarded an all-expense-paid VIP trip to GDC 2010. The next round of the Intel Atom Developer Challenge has more categories with such prizes as tens of thousands of dollars, a 2011 Chevy* Volt* and a complete application marketing campaign. To participate, developers can download the Intel Atom Developer Program software development kit at appdeveloper.intel.com and enter the contest at appdeveloper.intel.com/challenge through Aug. 16, 2010. StarCraft* II Open Game Play News Source: Intel Press Release Links |
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